|
Post by sparkz on Aug 7, 2014 21:56:14 GMT -5
Itch.ioControl a giant sawblade launcher! Defend your tower from incoming ships! Tell me what you think - About anything!
|
|
|
Post by sacreyoule on Aug 8, 2014 3:11:00 GMT -5
SO HARD !!! But really nice I guess saw loading may be faster I'd 6 ><
|
|
|
Post by RenegadeMizu on Aug 8, 2014 5:37:35 GMT -5
Pretty fun! I got to 10 lol. I noticed that you can insta-kill yourself by moving the saw back far enough.
|
|
|
Post by sparkz on Aug 8, 2014 12:04:01 GMT -5
Thanks for the feedback! Kinda low scores, get bored to quick or felt like it started too hard?
|
|
|
Post by RenegadeMizu on Aug 8, 2014 18:05:39 GMT -5
I wouldn't say I got bored, I was just quickly trying it and died because I killed myself. Starting it off a little easier probably wouldn't be a bad idea, though.
|
|
|
Post by sparkz on Aug 15, 2014 0:15:55 GMT -5
|
|
|
Post by urbanknight4 on Aug 15, 2014 18:28:42 GMT -5
I just played it. The physics and interface are great! However, do you mind changing the controls and maybe sprucing up the graphics? I feel like that's the only thing missing here.
Oh, and rules. The first time through I had no idea what to do lol
|
|
|
Post by RenegadeMizu on Aug 15, 2014 19:54:52 GMT -5
I scored 78, woo! I can definitely see the improvements that you made. What I noticed is that even after you hit an enemy, they can still make it to the thing you need to defend and hit it. Any way to make them disappear or explode after they're hit? With that point, when they bounce around, they tend to take 1 or 2 other ships with them as well. Other than that, awesome job!
|
|
|
Post by urbanknight4 on Aug 15, 2014 20:28:08 GMT -5
I scored 78, woo! I can definitely see the improvements that you made. What I noticed is that even after you hit an enemy, they can still make it to the thing you need to defend and hit it. Any way to make them disappear or explode after they're hit? With that point, when they bounce around, they tend to take 1 or 2 other ships with them as well. Other than that, awesome job! I thought the chain reactions were cool, but the ships surviving hits to keep on flying was not. They should at least topple back until either they hit another ship or the exit the screen
|
|
|
Post by sparkz on Aug 16, 2014 15:03:17 GMT -5
That's intended. I know a gamer's expectation is to have things explode on death, but I wanted to try a new mechanic. The player must think about where they send the object flying. Anyways, will likely be relasing on itch.io soon, once I get a high score system in place.
|
|
|
Post by RenegadeMizu on Aug 16, 2014 20:40:03 GMT -5
That's intended. I know a gamer's expectation is to have things explode on death, but I wanted to try a new mechanic. The player must think about where they send the object flying. Anyways, will likely be relasing on itch.io soon, once I get a high score system in place. Oh, it's intended? It works perfectly then lol. It definitely feels a little weird, but it does exactly what you wanted it to.
|
|
|
Post by urbanknight4 on Aug 17, 2014 12:12:11 GMT -5
Yeah, the game handles really well. Good luck!
|
|
|
Post by sparkz on Sept 13, 2014 12:42:36 GMT -5
Final version now out. Thank you all for your feedback.
|
|