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Post by urbanknight4 on Aug 25, 2014 22:34:11 GMT -5
Yo Cannibal Bob, where are you? We just got off from a session. The player town is completely finished now that we've added merchants with fair prices and stuff. We were working on the castle and it'd be nice to have a fresh take on it. If anyone wants to get on the server and help us test it, you're totally welcome! Just quote this post and let me know when you want in. I was off training in Halo 3 for an upcoming event. The event is tomorrow so I'll only be on Minecraft after 4:00. For clarification, you use Eastern time, right? I think? I'm not sure about the time zones, they are confusing. I have college tomorrow until 12, and back again from 7-8:30pm, so my schedule is good right now.
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Post by Yoac on Nov 5, 2014 12:51:18 GMT -5
Hey everyone.
I've been running a little survival server for a few months now, but the playerbase has seemed to go quiet recently, and i'm looking for more people.
The rules are thus: 1. Don't be a phallic organ and i won't ban you. 2. Check rule 1
Currently, a lot of buildings lie abandoned due to players moving, i'm working on either marking them as empty, or demolition.
Uhm...i can't help but feel i haven't sold this at all, but there you go. If anyone would like to play, please PM me your username so i can add you to the whitelist.
Thanks
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Post by Deleted on Nov 5, 2014 22:31:27 GMT -5
My network could potentially give you some support if you showed some promise... and if you weren't whitelisted.
Why whitelist anyhow? If you want people, you need to kill the whitelist. Just make it public and set up strict rules. Not being whitelisted also doesn't necessarily mean you need to be big, you can still have a nice small community, with decent safety. Just use a protection and logging/rollback plugin, and on any given vanilla server you'll do just fine. Modded of course, is a lot more difficult, but you wouldn't have to worry as that is outside your scope.
I'd just personally toss in towny, worldguard, or grief prevention, it's really a matter of preference (I personally go with towny normally, and have worldguard as backup- greif prevention is pretty good too), along with Prism or CoreProtect. Prism is better, but it's way more complicated, so unless you have a database already set up, and know how to configure site stuff, I'd advise going with coreprotect. I always use it on servers before the release stage. Coreprotect is just fine too. Those are both logging/rollback plguins.
PS: If you use craftbukkit, you're doing it WRONG. Use spigot. If you're going vanilla and don't have plugins, use spigot, as the latest releases support both 1.8 and 1.7. You may be worried about the DMCA thing, but they're just using binary patches and "unofficial" distributions. It works just fine, and is kinda-sorta legal.
Spigot is HUGELY faster than craftbukkit, and more resource efficient, while giving you a few extra configuration options for your server, plus better bungeecoord support. It's actually an improvement over vanilla, even with said above plugins. You could also add more if you ever wanted variety. If you want help through the transition process, I would gladly help.
Anyhow, just those alone would allow you to have the vanilla feel and hosting experience, while keeping you safe as a public server. I actually use Spigot for my vanilla only servers, just due to the performance.
I could go on and on, but I hope you get the point.
My server ran like that for a good two years before I went expansion (and network). Just a little vanilla server. Followed by tekkit classic. Followed by a custom modpack. Followed by the other owner becoming a member of the technic staff. Only about 30 people on at once at any given time.
We most likely would have been huge, but we were going for a very specific niche. By the network, it allowed us to spread into many more zones of difficulty in that region, and, ah, flavours of hell, per se. Plus vanilla, creative, minigames, anarchy, you know, the works.
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Post by urbanknight4 on Nov 10, 2014 19:04:41 GMT -5
My network could potentially give you some support if you showed some promise... and if you weren't whitelisted. Why whitelist anyhow? If you want people, you need to kill the whitelist. Just make it public and set up strict rules. Not being whitelisted also doesn't necessarily mean you need to be big, you can still have a nice small community, with decent safety. Just use a protection and logging/rollback plugin, and on any given vanilla server you'll do just fine. Modded of course, is a lot more difficult, but you wouldn't have to worry as that is outside your scope. I'd just personally toss in towny, worldguard, or grief prevention, it's really a matter of preference (I personally go with towny normally, and have worldguard as backup- greif prevention is pretty good too), along with Prism or CoreProtect. Prism is better, but it's way more complicated, so unless you have a database already set up, and know how to configure site stuff, I'd advise going with coreprotect. I always use it on servers before the release stage. Coreprotect is just fine too. Those are both logging/rollback plguins. PS: If you use craftbukkit, you're doing it WRONG. Use spigot. If you're going vanilla and don't have plugins, use spigot, as the latest releases support both 1.8 and 1.7. You may be worried about the DMCA thing, but they're just using binary patches and "unofficial" distributions. It works just fine, and is kinda-sorta legal. Spigot is HUGELY faster than craftbukkit, and more resource efficient, while giving you a few extra configuration options for your server, plus better bungeecoord support. It's actually an improvement over vanilla, even with said above plugins. You could also add more if you ever wanted variety. If you want help through the transition process, I would gladly help. Anyhow, just those alone would allow you to have the vanilla feel and hosting experience, while keeping you safe as a public server. I actually use Spigot for my vanilla only servers, just due to the performance. I could go on and on, but I hope you get the point. My server ran like that for a good two years before I went expansion (and network). Just a little vanilla server. Followed by tekkit classic. Followed by a custom modpack. Followed by the other owner becoming a member of the technic staff. Only about 30 people on at once at any given time. We most likely would have been huge, but we were going for a very specific niche. By the network, it allowed us to spread into many more zones of difficulty in that region, and, ah, flavours of hell, per se. Plus vanilla, creative, minigames, anarchy, you know, the works. Textwall, mate. On that note, do you have a MC server? We could exchange people and building ideas, all three of us, and get more traffic if we work together. I dunno if Yoac wants to undo his whitelist, but I guess you could talk to him about that.
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Post by Yoac on Nov 12, 2014 4:04:55 GMT -5
It's honestly there because i'm relatively inexperienced, nervous, and not sure i know how to handle most of the rest of the things i would have to do to go public. At least this way i can make sure i somewhat know people who are playing. It was suggested by my co-admin, who has since vanished, though. I have been considering what Zeus said (How could i not, King of the Cosmos and all?), and am trying to assemble enough infrastructure in people to do it
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Post by urbanknight4 on Nov 12, 2014 9:32:40 GMT -5
My server is actually Mizu's, and he runs it from his home PC so it's not a true server like yours. However, I'd like to keep the map. We're making an adventure castle, something like castlevania, and we've built plenty as you can see by the screenshots lol. Any chance we can get that map in either your or Zeus' servers? I'm sure that we can get more people if we advertise in the right places.
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Post by drfluorescent on Nov 12, 2014 14:55:02 GMT -5
Yoac and Zeus, you guys have mods in your servers? I think the admins only have plugins to make it more vanilla for us.
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Post by RenegadeMizu on Nov 12, 2014 18:15:01 GMT -5
My server is actually Mizu's, and he runs it from his home PC so it's not a true server like yours. However, I'd like to keep the map. We're making an adventure castle, something like castlevania, and we've built plenty as you can see by the screenshots lol. Any chance we can get that map in either your or Zeus' servers? I'm sure that we can get more people if we advertise in the right places. Well you'd probably want to do that after you finish it...
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Post by RenegadeMizu on Nov 12, 2014 18:20:45 GMT -5
It's honestly there because i'm relatively inexperienced, nervous, and not sure i know how to handle most of the rest of the things i would have to do to go public. At least this way i can make sure i somewhat know people who are playing. It was suggested by my co-admin, who has since vanished, though. I have been considering what Zeus said (How could i not, King of the Cosmos and all?), and am trying to assemble enough infrastructure in people to do it I personally prefer whitelisted and small. Makes the server feel more like a community. That's how I used to do it when I ran a server a few years ago. I loved it, but I sorta got busy and had to stop...
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Post by urbanknight4 on Nov 12, 2014 18:42:41 GMT -5
Lol. We still have a few challenges to go, dude. I think we still have the Demon Throat Falls, the swimming challenge, and overall just making stuff pretty.
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Post by Yoac on Nov 13, 2014 13:51:52 GMT -5
Yoac and Zeus, you guys have mods in your servers? I think the admins only have plugins to make it more vanilla for us. I have no mods, at this moment. "Any chance we can get that map in either your or Zeus' servers? I'm sure that we can get more people if we advertise in the right places. " Might be able to dude, if you want.
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Post by Deleted on Nov 27, 2014 14:43:09 GMT -5
Yeah, I'm trying to think of how to manage that for a big network. It's always been nice and tight, and we have lots of the same players, even some from back in beta 1.8 when we started. I don't think it will fall apart, but I want it to be possible for future players.
As for your map on my servers, possibly in the future. For right now, I don't really need both communities to mix, especially considering it's been the main reason I haven't been able to work. I have a lot of big projects on there, but now I see it will take a very long time to finish them all, hence my decision to just work on both bit by bit instead of trying to get it all out of the way.
But Yoac, if you need help launching, I can help. I know tons about grieifing from 3 years of experience with that all, as well as various other things that you'll need to worry about.
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